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#1 (permalink) |
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New Member
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Bombo Goes Nuts!
Hey all,
I'm new here. I've only looked around a bit. Been busy with our project and the holidays so I haven't had the time to get as involved here as I'd like. This is my first post so hopefully I won't mess it up and everything will display. So here is what I'm working on. The game is called "Bombo Goes Nuts". It's a casual game done in 3D using the Unity game engine. Plan is to release for PC as well as phones. We are a small Indie Game company with only one released title and working at night so no epic shooter here. Below are some of the game characters modeled and textured. I've supplied some wire renders as well. There still WIP mostly because of texture issues. Some of them are a little hard to see in game with such a small screen on the phones so I'm tweaking them and looking for other knight texture ideas. I think the models are as low poly as I can go and still get decent animations out of them. Any suggestions, Tips, Crits are welcome. Always looking to do better. ![]() ![]() ![]() ![]() Thanks for looking. -Nick-
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Indie Game Developer-Onslaught Studios- |
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#2 (permalink) |
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New Member
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Great designs and execution. Love the colours and feel to them, my only crit would be that all the robots have very similar silouettes, If your game is coming out on a mobile fone the broad shapes are more important than the details. good look and cant wait to see more
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