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#31 (permalink) |
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Senior Member
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Wanna finish this piece as soon as possible, still have a lot of other work
Texturing several parts. Never mind the wheels and the harness, marmoset is waiting for a texture for them ![]() C&C welcome, I can still adjust some stuff!! Still nee a specularmap to, and i'll prob adjust the wood on the main body to. Cheers ![]() |
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#32 (permalink) |
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Senior Member
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Oke here is my final.
I'm not sure about the harness. I'll maybe change it later (model extra detail instead of texturing it), but I'm not sure. What do you guys think? Comments & Critics welcome!!!!! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by TheGoozah; 22-01-2012 at 11:49 AM. |
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#33 (permalink) |
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Senior Member
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Looks good! Its been cool to watch this develop.
Crits: The metal railing on the top of the coach looks out of place. It seems almost chrome, and my immediate impression is that its more modern than the rest of the coach. I think a little highlighting in the diffuse would help bring out the details more, particularly on the woodwork panels. It can be very subtle and even roughed up a bit to make the edges look less crisp. The harness could use a little more interest in the diffuse, and even pick up the edges with your spec map. Leather harness is usually kept oiled so it doesn't crack. I think you should also make it double-sided with geometry rather than a 2-sided material. 2-sided rendering is quite expensive and its almost always more efficient to use geometry instead. It might be worth adding a bit of twist to it as well, especially with the reins. Some more Ambient Occlusion would be nice...but admittedly I'm an AO junkie ![]() |
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| The Following User Says Thank You to Benjammin For This Useful Post: |
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#34 (permalink) |
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Senior Member
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Thanks Benjammin!! Also recieved some other small crits from other artists and i'll definitely will take a look to adjust everything this summer, so I can add it to my portfolio. I'll prob post a new final one in the other section on GA then. Hopefully you'll check it out then and give crits again if certain parts aren't corrected good
. But you nailed some things in your crits so, thx again!! |
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