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#1 (permalink) |
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Game Art Student
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[UDK] Green Lantern Underground Lab scene
Hey guys I have been lurking a while but now I have something worth showing I think! I am working on one of my modules where you have to make a scene from a movie and I chose Green Lantern
Here is the room - ![]() and my progress,everything has an AO and Normal map applied although for tiling textures I have just put a white material on. Things to do include putting an actual floor in, making the roof, making the glass bubble and then just filling the room with all the medical stuff! I also really need to work on my lighting! So much to do! and I only have a month left! I plan to finish all modelling by Monday the latest. Anyway! Here it is ![]() ![]() ![]() ![]() |
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#2 (permalink) |
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Game Art Student
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I have been busy making stuff to fill the room up so it doesn't look as empty. All I have left to do is make the bed and then I can finally start texturing! I hope that my use of tiling texture and reuse of meshes means texturing wont take as long as it had done to make everything!
I am trying to get more of a contrast with the middle and out to the sides. I want the sides darker but just can't seem to get them dark enough! ![]() |
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#3 (permalink) |
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Amateur Artist
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Looks good so far! Intrested to see how it'll look with texture.
__________________
LOOKING FOR WORK My Portfolio: www.DanielManion.net Email: DanielManion@hotmail.com |
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#4 (permalink) |
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Game Art Student
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Hey guys I haven't updated in a while just because I have been a bit busy working on it.
NautalusX- Cheers man! Things I have done since the last update include animating the orange lights in the back ground so they pulsate and also animating the computer screens. Other than that I have started texturing. I have still have plenty to do including playing around with reflections and making a chrome material for the canisters. I think it is coming along though! Crits and comments would be awesome! Video - Update - YouTube ![]() ![]() ![]() ![]() |
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#5 (permalink) |
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Game Art Student
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Updates! I have a fair amount of texturing done. The rest of the texturing should take at most threes days which leaves me just under a week for lighting and post! Which seems like a decent amount of time for that! Lighting is no where near final, some of it is me just playing around with things like the lights on the viewing gallery. Do they work?
![]() ![]() ![]() and a link to the video! Texture Update - YouTube |
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#6 (permalink) |
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Amateur Artist
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I watched the video, looks like a cool underground space lab to me. Nothing much to comment on, coming along well. The lighting was kind of dark but your working on it. The orange lighting inside the portal thing is much better in the reference, Id keep refering to it as you work. keep it goin.
__________________
LOOKING FOR WORK My Portfolio: www.DanielManion.net Email: DanielManion@hotmail.com Last edited by NautalusX; 09-12-2011 at 08:28 PM. |
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#7 (permalink) |
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Game Art Student
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NautalusX - Hey man you are totally right! I shall look into making my lighting better there! Though tbh I need to look at my lighting in general!
Just a quick update, I still need to make my lighting more contrasty which I hope to do with a LUT. I still need to spread a few decals around to break it all up but I am confident I can finish in time! Video! Update - YouTube |
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#8 (permalink) |
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New Member
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Looks good to me. I think the lighting is fine.
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Indie Game Developer-Onslaught Studios- |
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#10 (permalink) |
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Game Art Student
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OnslaughtStudios - Thanks man!
Iconoshaw- aha its due in tomorrow and I'm not a character modeller! Although some scientists would be awesome! Thank you! So I have updated the lighting and broken up the floor! I think it's better? New Lighitng - YouTube |
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