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Old 14-06-2011, 01:29 PM   #1 (permalink)
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oddworld blimp

Hey, so heres something I've been working on.

update: 20/6/11








its from this concept by Silvio Aebischer



and heres what the low poly is looking like



I'm not having fun texturing this can't seem to get it right. I'm trying to do the fabric right now. but getting the lines/stitching/fabric right doesn't seem to be happening.
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Old 14-06-2011, 01:44 PM   #2 (permalink)
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Looking pretty sweet!
Are you trying to get the textures all on to one sheet? What size? I could see an asset like this having 2-3 texture sheets, one for cloth and one for the rest. How are you doing the glass? Is there going to be a cockpit visible inside?
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Old 14-06-2011, 01:49 PM   #3 (permalink)
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Well I tried doing all one map but that didn't work out. right now its 3.

1 x fabric
1 x body [purple panelling]
1 x everything else

right now the cockpit domes are part of the 'everything else' map.
if this goes well i was considering moving the glass to its own smaller map and making it transparent, then using the texture space it had taken up on the texture for the inside cockpit objects.
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Old 14-06-2011, 05:57 PM   #4 (permalink)
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here is some cloth sail photos I found that might help you a bit



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Old 20-06-2011, 12:55 PM   #5 (permalink)
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Old 26-06-2011, 04:16 AM   #6 (permalink)
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Wow looking cool, with that font its almost got a kinda Team Fortress/Bioshock vibe to it. I still think the beige and red on the walls could be broken up a lot more. Maybe some more differentiation between the rust and block grey on the front cylinder. At the moment there's a lot of block colors that need to be broken up, but its set to be a really nice final piece!
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Old 26-06-2011, 06:01 AM   #7 (permalink)
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This is great, although I agree with torch about the block colours. At the moment, everything seems a little too clean when compared with the concept. It doesn't read well with the rust on the cylinder-type-thingy at the front.

Also, i noticed that the concept shows some of the sails as slightly torn- perhaps you could integrate that with an alpha map? Just a thought.
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Old 26-06-2011, 11:21 AM   #8 (permalink)
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This is great. I agree that the whole thing needs a layer of dirt, it looks very new. This sort of reminds me of final fantasy 9. How would it fly? Do the wings rotate or flap?
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Old 26-06-2011, 04:53 PM   #9 (permalink)
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nice! and i agree. needs some grunge to help make it look like its got some history
i'm also a little confused as to how this thing turns because those virtical wings don't look like they move. i feel like it needs a rudder or something.
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Old 27-06-2011, 02:21 AM   #10 (permalink)
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Nice..
ROck on...
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