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Old 13-06-2011, 10:57 AM   #1 (permalink)
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first post: post apocaliptic subway

Hi this is my first post on the forums (been watching other peoples work for a while).
suppose ill introduce myself, Im david, 17 years old and i hope to go to university and study game art/desgn and become an enviroment artist.
the scene is modeled in blender, textured in photoshop and shown inside udk.





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Old 13-06-2011, 11:56 AM   #2 (permalink)
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looks good i would say put something round in there to break up all the 90 degree angles
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Old 13-06-2011, 12:18 PM   #3 (permalink)
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pretty good start so far. but need a lot more damage, debris and radiation stuff, etc.... It doesn't really read apocalyptic atm, especially on that interior shot.
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