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Old 05-07-2007, 04:33 AM   #51 (permalink)
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No crits on the Ferrari render, though maybe it's a bit bright for a parking garage at night.
And I see you don't have a texture on your tires yet, so here are some sites with contact surfaces and sidewall textures;
http://www.smcars.net/forums/texture...d-urs-too.html
http://forum.rscnet.org/showthread.php?t=201705
http://www.cg-cars.com then go to the Textures section

Have fun, I know I always like creating tire textures (damn, makes me wanna do a lowpoly car just thinking of it !)
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Old 05-07-2007, 06:17 PM   #52 (permalink)
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Thanks Xoliul. There is a contact surface texture but it's almost invisible so I'll work a bit on that. I didn't have any good side textures but I do now Will add that for sure. Thanks!
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Old 05-07-2007, 11:50 PM   #53 (permalink)
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You've got some nice stuff here. The car shader is looking much better now, the red was a bit intense before The headlight glass is bugging me a bit, it doesn't seem as real as the rest. Perhaps add a bit of the diffuse back in and some more reflections? Car shaders are so hard to nail down...

The professor is looking really good, but maybe the ears stick out a bit much.

Keep up the great stuff.
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Old 05-08-2007, 12:59 PM   #54 (permalink)
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Thanks Synth, I've tweaked the glass a bit in this render as well as done some post work in ps. Hope y'all like it. Will add more detail to the background next (pipes, wires, maybe some debris etc)



About the professor, he's theoretically going to be viewed at a pretty tiny res so I thought it might be a good idea to exagerate the features a bit hence the big ears. I'll keep it in mind for the next character I do though.

*edit*

The more I look at the last image the less I like it. It's dull and lifeless... Bah!

Last edited by urgaffel; 05-08-2007 at 02:26 PM.
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Old 05-10-2007, 10:18 AM   #55 (permalink)
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Small update to the Ferrari



I've fixed the tires and tweaked the metal materials some, fixed the ceiling lights (which you can't really see...) minor work on the background textures. Now to do some serious work on the background... Any and all suggestions welcome!
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Old 05-10-2007, 01:42 PM   #56 (permalink)
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Looks cool but i think the material on the car looks too much like plastic and thus making it look like a toy.. I think the specularity and reflections need to be white rather than red/pink.
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