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Old 23-07-2011, 03:21 PM   #11 (permalink)
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Looking great, I also prefer the one with the tire, it gives it character. I think the more ingenious usage of car parts the better.

The only thing that I would say is that it seems like the battery would eventually slide and fall off with one strap on it rendering it powerless. So I would add more straps and maybe have a clamp/trim below and above it so 'sits' in place securely.

Or perhaps position it at the bottom with the pole sticking into it, which will also spread the weight more evenly and balance it out better.
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Old 11-01-2012, 04:24 AM   #12 (permalink)
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I'm getting back to this again, and after much torment I finally know how to bake clean hard surface normal maps! This had tons of sharp angles and was really tough for me.


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Last edited by NautalusX; 28-02-2012 at 06:23 PM.
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Old 29-02-2012, 11:38 PM   #13 (permalink)
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I added weights, clamps for the blades, AO, and a newly sculpted duct tape handle,

Low poly with ao and normal map: 9,537 Tris






Do my uvs look good? enough padding?
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Last edited by NautalusX; 20-05-2012 at 06:36 PM.
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Old 01-03-2012, 12:33 PM   #14 (permalink)
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The idea is sweet. I would love to be in your brain when you thought of this.

Thing looks dang heavy though!

I can't comment on the UV's though. Haven't gotten to that level yet. Sorry.

Last edited by sirkibble2; 01-03-2012 at 12:36 PM.
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Old 05-03-2012, 07:43 AM   #15 (permalink)
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I think this is a really impressive low poly and bake job!

Plugged.
Cheerio.
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Old 14-03-2012, 07:20 PM   #16 (permalink)
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omg so many details ! I love it! details are key to success in my opinion. great work cant wait to see final textures!
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Old 15-03-2012, 09:04 AM   #17 (permalink)
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Respect to your UV layout, nearly all of the space is used. Nice job so far!
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Old 17-03-2012, 01:36 PM   #18 (permalink)
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thats hell of a wapon...haha love it...
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Old 23-03-2012, 11:32 AM   #19 (permalink)
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you could make it longer and add a counterweight..
like a crazy warhammer
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Old 23-03-2012, 04:29 PM   #20 (permalink)
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Awesome model. I like it w/o the tire. The tire would add a decent amount of weight, and I have a hard time believing that the blades would stay in when spinning and making contact w something. Rubber rips and tears when compromised. I like the weight idea you came up with. Really balances it out well. As far as the bake goes, you used nearly all the UV space, but you have lots of broken uv shells that looks like they could have been mirrored. That is going to kill you during texturing. Little late for that, unless you want to re-arrange all that stuff. Up to you
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