Thanks for the tips, all of my rooms are going to be sort of cylindrical, hard to tell but you will see when I get more done, I also have plans for balconies/second tiers for kind of ambush points as this is a "bomb defuse" map although it probably wont have any bombs.. the two middle rooms are the objective locations, these will be the most interesting rooms, probably big power generators covering two tiers lots of cables going into the walls and other machines, I will try and make sure there is always something shiny to look at

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