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#1 (permalink) |
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New Member
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CryEngine2 - Realtime Fantasy Game Environment (Warning: Huge Screenshots!)
Greetings,
i'd like to show you the first screenshots of my upcoming realtime fantasy game environment projec. Please excuse the huge filesize! I used "CryEngine 2" to realize this fantasy scenario and hope to finish it very soon. The fantasy scene i created is just for portfolio purpose and there won't be a deathmatch map or something like that. This thing is not a mod, although the fps would be adequate for use in a video game. On my old "Intel Quadcore 6600" (using a "Ati Radeon HD 4870" graphic card) the map runs fine (System -> Win7 64 bit with high graphic specs ingame). The fps are between 13 and 26 frames. They would be even better if i spent more time on optimization, but since this project is just for visual demonstration i focussed more on design than on performance. All models have been created by me, except some of the original crysis plants & rocks and two small tree model packs, the "European Nature Set" by Michael Betke and the "Pine Tree Pack" by "Mr.Guybrush II" and "Orange_Duck". I used 3D Studio Max, ZBrush and Photoshop for the models (and some other little tools) and the Sandbox2 editor (respectively the Crysis SDK) for the map itself. I will upload more screenshots and an ingame trailer within a few weeks. I will also post more information when it's done. HIGHER RESOLUTION DeviantArt Profile CG Society Profile There're are also two german online articles about the project on the homepage of the "PC Games Hardware" magazine: Article 1 (german) Article 2 (german) Hope you'll like the first screens. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by MadMaximus; 24-05-2010 at 06:28 AM. |
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| The Following 2 Users Say Thank You to MadMaximus For This Useful Post: |
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#3 (permalink) |
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Industry Artist
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This is some of the best work I've seen in awhile. Kudos to you. My one minor crit is the skulls in the last picture look unfinished because they don't have the level of detail that other things in the scene do for being so large. The castle stuff is ridiculously good though. Nice job.
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I Create Worlds |
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| The Following User Says Thank You to Shade01 For This Useful Post: |
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#9 (permalink) |
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Frequenter
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Wow that's really awesome , really lush stuff. Reminds me of an over the top lush & realistic version of Eternal Sonata.
Great stuff!
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Currently working for: Massive - A Ubisoft Studio Blog: http://swedishgeek.com Portfolio: http://christofferradsby.com/portfolio/ |
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| Tags |
| crysis, environment, level, realtime |
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