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#1 (permalink) |
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New Member
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WIP_UDK My surreal Environment :] .
Thats my newest environment using UDK (earlier UT3) ,Maya ,Photoshop and zBrush.
Some pics: ![]() ![]() ![]() Video: YouTube - Enviro_1 ,82% Almost Final postprocess + some new stuff added (UDK) . Last edited by hydzior; 02-05-2011 at 07:19 PM. |
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#3 (permalink) |
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Game Art Student
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I absolutely love this environment! It feels slightly disturbing and scary but beautiful at the same time with an incredible amount of detail. The sounds in the youtube clip ad a lot to the whole.
It would be great to see some of the assets that build up the scene in seperate shots. Great job! |
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#4 (permalink) |
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New Member
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Happened to see the video a couple of days ago while looking for inspiration/tutorials and I where stunned!
Amazing modelling and eye for detail as well as being able to create something in this scale and still preserve a straight line regarding style and atmosphere with such a incredible result is beyond me! ![]() I envy you! |
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#5 (permalink) |
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Frequenter
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Think it's a bit over-kill on the eyes, a little spread out and it would just put those superb assets to more use I think. Overall though it looks really good.
Just a question, are you using Lightmass in the light calculations in this scene, as the lights an emissives dont' seem to give off colouring light at all. And also Ambient occlusion doesn't seem to be on either. |
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#7 (permalink) |
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Frequenter
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This has a really nice feeling of the William Gibson urban sprawl, super junkie sci-fi look. Might end up not being a million miles away from the art style of that new Fallout : Vegas game they announced! Personally I love the visual density, think it fits the piece. Great stuff. Look forward to a proper fly around when its done!
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