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Old 08-17-2008, 09:56 AM   #301 (permalink)
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Originally Posted by Magnel View Post
bbox, really cool, awesome detail on the belt rope thing, but his he scratching his butt? Still very cool.

Here's a sketch of an undead boss I worked on this morning during a meeting on monster races.
Good art piece. However, I would highly suggest you think of some way to make him more original, I know it's hard, as people have been doing the same danged undead designs for years, but every once in a while, somebody comes up with something really new. I'm not sure exactly what you could add, but I really think some spice is needed for this concept.


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hey, this page has some nice stuff! keep posting people!
my certain-green-dude-everyone-loves-to-hate: (or hates to love, maybe?)
[/url]

some stuff is a bit off, but i kept going!
Very nice detailed painting there. The neck looks a little skinny, and the form doesn't seem quite bulky enough to be the MC, but overall good work!
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Old 08-17-2008, 09:01 PM   #302 (permalink)
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Originally Posted by AlexanderSmith View Post
Good art piece. However, I would highly suggest you think of some way to make him more original, I know it's hard, as people have been doing the same danged undead designs for years, but every once in a while, somebody comes up with something really new. I'm not sure exactly what you could add, but I really think some spice is needed for this concept.
The main thing was the head, the actual undead is original itself, (check a few pages back, and you'll see the basic undead concept itself. They have extra limbs in the back, and if that ain't original, I just dunno what is

The main thing covered in the meeting was what separates the undead from the bosses, and whilst the bosses may not be original (at least their head anyways) they are completely different from the undead, which is what my boss is shooting for, (he does the ideas, I just take 'em and put 'em on paper)

I do agree, I usually for my art, I take something noticeable, recognizable, etc etc, and alter it to make it my own, but a lot of us know, sometimes it can be hard with different clients and designers.
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Old 08-18-2008, 04:35 AM   #303 (permalink)
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I'm working on something to show for in a portfolio, and I need something new for it. So I went for a futuristic pistol..
But in order to model one, I needed a concept of one. So with a cunning use of images of DeWalt drills, and with the look of an Ipod in my mind, this is the result:



I decided to sketch less and do more photoshoping, and I'm quite happy with the general look of it.. just need to alter a few things, and it's ready for modeling
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Old 08-18-2008, 05:05 AM   #304 (permalink)
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sketch on the train.
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Old 08-18-2008, 07:36 AM   #305 (permalink)
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The main thing was the head, the actual undead is original itself, (check a few pages back, and you'll see the basic undead concept itself. They have extra limbs in the back, and if that ain't original, I just dunno what is

The main thing covered in the meeting was what separates the undead from the bosses, and whilst the bosses may not be original (at least their head anyways) they are completely different from the undead, which is what my boss is shooting for, (he does the ideas, I just take 'em and put 'em on paper)

I do agree, I usually for my art, I take something noticeable, recognizable, etc etc, and alter it to make it my own, but a lot of us know, sometimes it can be hard with different clients and designers.
Do you think you could repost the image, or PM it to me? I can't find it amid all these tons of other images! :P

You're right about all that for sure. Some clients can be awfully picky about a certain concept being followed to the letter, original or not. But hey, in the end, originality of design isn't always the most important thing anyway, because the USE of a creature, or weapon may make it original.

I guess all artists have that sort of problem. I mean, how are you going to make an original mini-gun, when 1,000,000 games have them.

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Originally Posted by FatJoe View Post
I'm working on something to show for in a portfolio, and I need something new for it. So I went for a futuristic pistol..
But in order to model one, I needed a concept of one. So with a cunning use of images of DeWalt drills, and with the look of an Ipod in my mind, this is the result:

I decided to sketch less and do more photoshoping, and I'm quite happy with the general look of it.. just need to alter a few things, and it's ready for modeling
Hey, I like this! Very nice.

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sketch on the train.
Pretty creeping, very "half-life". And you say you sketched it on a train? Ooooooh....
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Old 08-18-2008, 07:45 AM   #306 (permalink)
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yes I only have much time when I'm going to my place in the weekends, and its 3h train, so time enough to make some drawings.
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Old 08-18-2008, 03:15 PM   #307 (permalink)
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yes I only have much time when I'm going to my place in the weekends, and its 3h train, so time enough to make some drawings.
I was alluding to the fact that Half-Life 2 beings on a train. Just thought it was funny.
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Old 08-18-2008, 05:51 PM   #308 (permalink)
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I was alluding to the fact that Half-Life 2 beings on a train. Just thought it was funny.
My drawings were confiscated when I got off the train
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Old 08-19-2008, 04:52 AM   #309 (permalink)
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an other train experience
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Old 08-19-2008, 05:06 AM   #310 (permalink)
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nice sketch wim...i like the shadows of the little wing like part.


they should make a special room for you in the train.


you make good use of time there.


improve dimensions a little more.
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