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#2 (permalink) |
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Industry Artist
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You should add the bone structure of the wings on top as models, and make the wings a single plane. It will look better in the end, and probably save you some polys, but more importantly save you texture space. Unless you really want the inside of the wings to be a different texture. His boobs also look a bit too big, and the tail would be thinner near the end I think? Same for the cloth around the waist, make it a single plane.
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#3 (permalink) | |
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Artist
![]() 58
- 12
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Quote:
Oh and yeah .. he does need some toning down in the chest area doesn't he ![]() |
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#6 (permalink) |
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Industry Artist
![]() 173
- 15
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Really well done
Poly Flow seem fine , model is very similar to Goliath only thing i would add is another edge loop in the wing for deformation purpose i'll add an image ASAP Maybe not the best topology ever but more anatomic imo, Will Deform better when animated If possible try to keep the same count of joint in your wing bone. hve fun ![]() Last edited by Daedalus; 01-20-2007 at 02:14 PM. |
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