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Old 29-08-2009, 01:47 PM   #1 (permalink)
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High poly M9 knife blade problem need help

This is the first high poly object i have my with out a tutorial and i have got the blade pretty much the way i like it apart from the back end.

I would be really great full if someone could point a way around my problem, picture below show my problem!

Cheers!

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Old 29-08-2009, 01:58 PM   #2 (permalink)
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You should get rid of any triangles you have in that section.
Also add a couple of extra cuts next to that area to ensure its gonna have a hard edged look.
Same goes for the area on top. Make sure that there are edges running along there.
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Old 29-08-2009, 02:07 PM   #3 (permalink)
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I still don't really get it, i know it is a lot to ask but to you reckon you could draw on where i need to cut, i have tried cut a few different ways but have had no look!
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Old 29-08-2009, 03:13 PM   #4 (permalink)
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First of all you have triangles that are converging to a point, which will either make for a smooth gradient (not a hard edge) or it will pinch the mesh.

Secondly I notice that some of your edges terminate abruptly. You should always try to add full edge loops when doing a high poly model (sometimes it's ok, like on flat surfaces).

I would also recommend using a basic material with a high spec so that you can see any 'pinching' or defects on the high poly mesh.

Hopefully this pic will help, it was hard to try and draw how to get rid of the triangles though, you'll just have to play around with it.

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Old 30-08-2009, 06:04 PM   #5 (permalink)
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Thanks very much for the help i will try it out tomorrow, I decided I would finish the rest and come back to the blade, i have an update of where i am quite happy with most part still a few things to straighten out!

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Old 31-08-2009, 05:59 AM   #6 (permalink)
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i would probably cut it up like this.
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File Type: jpg crit.jpg (142.6 KB, 42 views)
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Old 31-08-2009, 09:33 AM   #7 (permalink)
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Quote:
Originally Posted by Dennispls View Post
i would probably cut it up like this.
Thanks very much for the picture i am going to try and sort the blade out today! ^_^
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Old 31-08-2009, 02:02 PM   #8 (permalink)
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Cheers for all the help with the problem guy i have got round it now well as best as i could!
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