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Old 29-08-2009, 07:03 PM   #11 (permalink)
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ColdWave's User Activity: 0/10
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I know i'm rushing the things but i will uv map this and back at the previous model to texture it right now i will keep in mind you advices about the scale !

Sorry for the not so quality renders



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Old 30-08-2009, 11:06 AM   #12 (permalink)
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Dude, when you get solid advice like from the previous posts, you should really rectify those before you start on other stuff. That way you don't repeat the mistakes they point out.
That said, I would take some detail off those cables near the door, and put the tris in use to smooth the door a tad. It's looking way blocky D:
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Old 06-09-2009, 05:11 PM   #13 (permalink)
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Quote:
Originally Posted by thanez View Post
Dude, when you get solid advice like from the previous posts, you should really rectify those before you start on other stuff. That way you don't repeat the mistakes they point out.
That said, I would take some detail off those cables near the door, and put the tris in use to smooth the door a tad. It's looking way blocky D:
You have a point!

I think it will be better to model everything then just stuck a lot onto texturing and mapping.
I have some deadlines to go... i'm just modeler artist @ earthwave studios so it's not a big problem but i think i will go like that model everything then just take my time to texture it right. I get what all you said !!! And i will do it when i get down with the texture.



The main pipe sucks water from underground and the side columns contain water support pipes and they are spread all over the town underground. With the keypad you setup how fast and how much water you would like to suck out.
This will be placed in a small hut named " Water supply Hut"


C&C



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