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Old 24-08-2009, 03:08 PM   #1 (permalink)
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Trashcan

Made a concept today will probably start on the model tomorow.
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Old 25-08-2009, 01:10 PM   #2 (permalink)
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Started on model.
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Old 25-08-2009, 05:07 PM   #3 (permalink)
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It is a simple design but I think it lends itself to some interesting textures fairly easily because of this. Is this for a game engine or just modeling for the sake of it?
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Old 26-08-2009, 09:12 AM   #4 (permalink)
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Quote:
Originally Posted by Evolution View Post
It is a simple design but I think it lends itself to some interesting textures fairly easily because of this. Is this for a game engine or just modeling for the sake of it?
Its thought to be a game prop, but i its not suposed to be fore any specific game/mod but i will maybe release it on some site. But i probably did use a little to much polys for it.

Last edited by s_ource; 26-08-2009 at 09:18 AM.
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Old 26-08-2009, 09:34 AM   #5 (permalink)
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I would use the amount of polies you used in the stand for the trashcan itszelf because the object is much larger.
Other than that everything looks fairly simple.
You might want to add more to the concept to make it look a bit more interesting.
Maybe try using different materials?
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Old 27-08-2009, 11:15 AM   #6 (permalink)
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Wich foot?
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Old 27-08-2009, 03:33 PM   #7 (permalink)
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Id use the second from the right, looks like a solid cement foot. The second from left was cool, but a little too advanced for a trashcan if u ask me.
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Old 29-08-2009, 03:48 AM   #8 (permalink)
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Im done with lowpolymodel.
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Old 31-08-2009, 11:47 AM   #9 (permalink)
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Done with unwraping. Now next upp is some higpolymodeling and textureing.
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Old 01-09-2009, 11:04 AM   #10 (permalink)
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