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Old 20-08-2009, 06:08 PM   #1 (permalink)
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First Game Character: ToxX

I have yet to do a game model, so its about time. here is the concept art for my psychotic demon chainsaw wielding little girl, and the model as it stands now, at the moment I am at 9800 tri's crits /comments on functionality and poly usage any insight would be great!



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Old 20-08-2009, 08:29 PM   #2 (permalink)
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could you provide a couple of clay renders plz ? but it looks good so far
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Old 20-08-2009, 10:07 PM   #3 (permalink)
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Hey man, cool model so far, you're off to a good start Would say flesh out the legs a little, they look a bit stiff. I noticed you're also giving her pigtails, are you aiming to change her hair to something different from the original concept?
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Old 20-08-2009, 10:22 PM   #4 (permalink)
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Looks like it'd have trouble deforming well around the chest/stomach area due to insufficient and distorted edge-loops. Might want to look into that
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Old 21-08-2009, 10:28 AM   #5 (permalink)
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It makes me think of the older Sega game Nights. If you end up rigging and animating this character, i think you are going to want to move the feet further apart, it will make it easier to paint weights.
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Old 21-08-2009, 02:33 PM   #6 (permalink)
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Clay Render plz!!!
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Old 21-08-2009, 05:11 PM   #7 (permalink)
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back with some wireless renders, Ive added some spans to the mid section thanks for pointing that out, and as for the hair, I am doing an animation model and game model of this character, the animation model will have dynamic hair, more like the original art, I thought i would go with a more practical style for the game model.



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Old 23-08-2009, 07:46 AM   #8 (permalink)
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Cool model! GJ.
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Old 23-08-2009, 09:51 AM   #9 (permalink)
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Lets see some wires MJ
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Old 23-08-2009, 10:06 AM   #10 (permalink)
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Philly there are some wireframe shots on top of this page:/
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