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Old 09-01-2010, 02:05 PM   #11 (permalink)
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working on larger environment stuff, is 1104 polygons too much for something like this?

render

wire
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Old 09-01-2010, 08:52 PM   #12 (permalink)
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MP3 Player paint, 25 min, done in MyPaint.

paint:

sketch:
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Old 10-01-2010, 10:11 AM   #13 (permalink)
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Another environment.

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Old 10-01-2010, 10:31 AM   #14 (permalink)
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tried to paint a bottle... it ended up holidayee.

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Old 10-03-2010, 12:12 PM   #15 (permalink)
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Working on the high poly for a blunderbuss pistol, but i have a problem, which is how do you model complex mechanical details like, basically all the metal parts of the blunderbuss pistol in the attached reference?
Attached Images
File Type: jpg Dragon_pistol.jpg (13.3 KB, 11 views)
File Type: jpg hp_blundar.jpg (190.7 KB, 18 views)

Last edited by mach1723; 10-03-2010 at 12:34 PM.
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