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#1 (permalink) |
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Game Art Student
![]() 274
- 17
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My Fountain
For which Engine - Unreal 3
Current Polycount - Max Polycount - 2000 - 3000 Texture Size - 1024 Description of background information on piece - this is a fountain based on the techniques used in the Eat3D's tutorial video. the fountain is different then the one shown in the dvd. Where are you looking to receive criticism - all critique is welcome _________________________________________________ ![]() WIP 01 - I've already finished the blocking detail, and I'm making the high poly mesh first. ![]() |
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#7 (permalink) |
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Game Art Student
![]() 274
- 17
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it's been a while
I apologize for not making regular updates with this project. I'm running into some financial troubles and I'm trying to find a full-time job. I also had problems with Mudbox and that turned me away for a while. I can get up to about 3 or 4 subdivisions before my computer starts to slow down and not respond which sucks but that's all my computer can do. And I don't have the money to buy a new one. I've also started creating an iPhone game with some of my friends which takes some of my time as well.
I'm finally done with the low res mesh and I baked the AO and the normal maps. image1 image 2 image3 |
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