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Old 13-07-2009, 06:54 AM   #11 (permalink)
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really nice start you got here ! I am a sucker for these kind of scenes.
The only thing I can crit on are the supports of the roof. They look a bit fragile to me. That might change when they are textured but they seem a bit thin.
Really looking forward on seeing this in UE. Goodluck finishing it.

Last edited by TimO; 13-07-2009 at 06:56 AM.
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Old 14-07-2009, 11:00 PM   #12 (permalink)
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doylle : Thank you very much for the link It is really help full. Yeah you are right lighting is bit off . Actually I was just checking the demo of Max 2010. Below are some new screens with 3 different lighting moods. This time the lights are placed outside windows. Now next step is to finish texturing and then go UNREAL

TimO : Lets see how it looks after texturing and then if necessary I will increase the thickness.
Thanx
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Old 14-07-2009, 11:06 PM   #13 (permalink)
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New screens from 3ds Max 2010. Also would Like to know which one looks good.







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Last edited by Madshooter; 14-07-2009 at 11:11 PM.
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Old 15-07-2009, 08:28 AM   #14 (permalink)
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I'm depressed that I recognise the images you have used for your textures! Makes me feel like I been on cg-textures to much.

It's good that you are "defining the mood" don't really get that very often early on so good job.

Maybe get a skydome in there at some point, just to fill that space outside.
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