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#3 (permalink) |
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New Artist
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Well I'm new so i haven't seen "another AK-47" model thread before
.It's looking really neat so far, is there any more modelling to go? May I ask you... - What 3D software - Current poly count / Your poly count maximum - What techniques and tools/functions did you use? What primitives did you first start off with for the model? Ta. Looking forward to the texturing ![]() |
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#4 (permalink) |
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Artist
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Thanks Icey!
- What 3D software?3D Studio Max 8 - Current poly count / Your poly count maximumTris: 2442 -max: 5000 - What techniques and tools/functions did you use? What primitives did you first start off with for the model?I always use box modeling technique for weapons. At the moment im having a bit of trouble with smoothing, and also im kind of a noob at texturing but I will do my best ![]() |
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#5 (permalink) |
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Artist
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hay man ive always liked ak-47s so for when ur skinning here is a good ref site
http://www.modelguns.co.uk/ak47_hudson.htm (not saying you dont have any good refs) looks good so far keep it up. |
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| The Following User Says Thank You to conman441 For This Useful Post: |
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#7 (permalink) | |
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New Artist
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Quote:
![]() What trouble are you having with smoothing? Using smooth groups? Just in case, you might find this useful: http://tutorials.moddb.com/16/berett...ideo-tutorial/ (see "09_Smooth_Groups") Or just a simple google on using smooth groups would be quicker ![]() |
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| The Following User Says Thank You to IceyPolygons For This Useful Post: |
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#9 (permalink) |
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Artist
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sorry for the late update, been a bit busy. Christmas stuff and all etc.
anyways here is an update on the detail for the right side of the ak, stills needs more detail. still havent gone around getting that smoothing groups tutorial yet im on 56k, so it wont be easy to get.anyways heres the render. thx bye |
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