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Old 08-27-2008, 06:10 PM   #1 (permalink)
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Tutorial: Easy Peasy Roll of Razor Wire

Tutorial: Creating a roll of Barbed Wire :: jeremylindstrom.com

It's a low poly tutorial.

I might go back and fix some things, I was looking for one and instead just documented my process while I was going. If anyone has any suggestions for clarification or if it helps anyone let me know. It's pretty simple to follow, there's some things I could of gone in further like uvlayout and alpha channel stuff, but the main part was just getting the shape, I guess.

Let me know if it helps anyone out. Would love to have helped at least one person.
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Last edited by Dekard; 09-10-2008 at 01:56 PM. Reason: updated the page with some corrections
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Old 08-27-2008, 06:15 PM   #2 (permalink)
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Well, other than that the spikes of the barbed wire seem to be the size of a brick it's good
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Old 08-27-2008, 07:34 PM   #3 (permalink)
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heh, yeah i just threw a wall in there to show it with something, I'm making a whole scene I'll probably update that image with when it's finished. thanks.
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Old 08-28-2008, 10:32 PM   #4 (permalink)
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good way to do the spiral, will remember that. thanks for the tip.
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Old 09-11-2008, 06:25 AM   #5 (permalink)
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You'd be best making the spiral if you use the helix spline, 4 sides, rotated 45 degrees. Then delete the inner faces using the circular selection tool and clone+flip normals if your game doesn't support double-sided geometry. I think it would be a lot quicker to make, and also faster to tweak?
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Old 09-12-2008, 12:23 PM   #6 (permalink)
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thanks, I'm still a bit new to max just figured I'd throw it out there because I hadn't seen any tutorials out there yet. There's not a tool in Maya like that afaik. Yours came out much better. I'll check it out and update my tutorial thanks!
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Last edited by Dekard; 09-12-2008 at 12:29 PM.
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