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Old 07-25-2008, 05:18 AM   #1 (permalink)
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shega's User Activity: 0/10
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Waterfall

hi all
i'm designing a level, and i want to put a waterfall in it. i'm not experienced creating water texture . i could not imagine how it works (diffuse, alpha, and animation)

can somebody help me?

thx before
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Old 07-25-2008, 08:54 AM   #2 (permalink)
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It's pretty much as you said.. diffuse and alpha.. create a watery diffuse texture and alpha mask it. Then add some mist with a particle sprayer. I don't really know much about the particle part, but there should prolly be some info about it on google

Cheers!
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Old 07-25-2008, 09:42 AM   #3 (permalink)
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You would have to look up some ways to animate the uvs.
The have two waterplanes not too far from eachother so you get that flowing effect
one with a faster animation and the other with a tad slower one.
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Old 07-25-2008, 12:50 PM   #4 (permalink)
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Hmm, animating the UV's isn't really nessecary I think. It'd be a lot easier on the performance if you did animate the UV's in an engine like UT3, it's fairly simple aswell.. but for other engines it might be a better idea to animate the texture, no?

Cheers!
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Old 07-28-2008, 02:44 AM   #5 (permalink)
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I'm currently working on a level at work for the Wii. I'll have 2 waterfalls in it and they'll be pretty low poly and no particles. Something I've not done yet. But having looked at waterfall reference I'll be creating a very simple white texture with transparency. Then it'll be U.V scrolling for the animation on 2 planes scolling at different speeds. The mist will be another simple texture. Anyway. Let me know how you get on. I'll post some more when I get my waterfalls working as well
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Old 07-28-2008, 02:49 AM   #6 (permalink)
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Quote:
Originally Posted by Stinger88 View Post
I'm currently working on a level at work for the Wii. I'll have 2 waterfalls in it and they'll be pretty low poly and no particles. Something I've not done yet. But having looked at waterfall reference I'll be creating a very simple white texture with transparency. Then it'll be U.V scrolling for the animation on 2 planes scolling at different speeds. The mist will be another simple texture. Anyway. Let me know how you get on. I'll post some more when I get my waterfalls working as well
This is exactly what i meant
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Old 07-28-2008, 04:43 AM   #7 (permalink)
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Animated Textures Tutorial! (PDF) - Blender Artists Forums

if you need help with animated textures there you go =)

as for your other stuff..i have no idea =/
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Old 07-28-2008, 09:12 AM   #8 (permalink)
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try Texture Maker - this Texture Maker - The Seamless Texture Generator, but it great for particles. as variant try to search photo reference, and make texture from it ))
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Old 07-28-2008, 10:46 PM   #9 (permalink)
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thx all for the reply. this is the building with the waterfall.



@lilgrudgeboy
i'm using ogre engine, i don't know if the exporter could export the animation.
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Old 07-29-2008, 01:31 AM   #10 (permalink)
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o...ok it was the 1st thing that popped in to my head
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