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#1 (permalink) |
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Industry Artist
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Tutorial: Simple Wire and Clay for Max
I saw a few tutorials on how to do clay and wires in Max, but if you are in a hurry and feel you might not remember all of the steps here is a quick and simple way to make a nice render.
in the pic below you can see i have a simple scene consisting of some boxes on a pallet (our prop) and a 4x4 plane underneath it. There are no materials assigned, just default standard grey materials, also my pivot point is centered. ![]() Our next step is to add a "Skylight" and add it to the scene via clicking in the top viewport. ![]() Finally you click on your render scene dialog box, click on the advanced tab, select light tracer, set your render viewport to whichever you like and hit render and poof! clay! now to add the wires. ![]() Select your prop, right click on it and select "Clone" make sure the object is a "Clone", not an "Instance". After cloning your object, with the object still selected, right click on the scale tool at the top and type 100.05% in the offset world and close the dialog box. ![]() With the copy selected press "m" on your keyboard to open the material editor, select a new material slot, click the "wire" checkbox, change the diffuse to whatever color you want, click the blue and white checkered cube to show in viewport, and render! You did it! Simple wire and clay! ![]() ![]() heres the final result! ![]() If you have any problems check to see if you are using scanline or mental ray as your render engine, make sure that you didn't make an "instance" of your object, make sure you assigned "light tracer" and make sure your pivot point is centered! ![]() Hope this helps people! Watch out for my VRay tutorial which should be posted within the week! - Zach
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www.seventhfaction.com |
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#3 (permalink) |
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Industry Artist
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True, I had forgotten about that! haha
Thanks Kitteh!
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www.seventhfaction.com |
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#4 (permalink) |
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Game-Artist.Net Founder
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Here's the original thread
http://www.game-artist.net/forums/tu...s-3ds-max.html Thanks for posting though, always good to see different methods etc ![]() |
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#5 (permalink) |
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Industry Artist
![]() 74
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Ah! I didnt see that one when i looked through the tutorials.
oh well, Im finishing up a VRay tutorial, and I didnt see one of those, so hopefully that will be up before friday ![]()
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www.seventhfaction.com |
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