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#1 (permalink)
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Senior Artist
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Step-by-step Techniques for Tiling Textures in 3ds Max
I’m putting together a step-by-step tutorial on different techniques for setting up tiling textures in 3ds Max. I see a lot of questions about how to handle this, so I thought it’d be best to set this tutor up with the beginner steps all the way. I’ll be posting these as I finish them (all are currently written, compiling images now).
Part 1; the basics of the Material Editor. ![]() |
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#3 (permalink) |
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Senior Artist
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![]() Source max files http://chrisholden.net/tutor/max_tiling.rar I'd like feedback on this if anybody has any. I'll also be documenting a few more things before I call this done. |
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| The Following 4 Users Say Thank You to chris holden For This Useful Post: |
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#5 (permalink) |
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New Artist
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Kick Ass Chris!
I'm sure this will help lots of people looking to efficiently texture environments within 3DSMax. There's so many times where I think a lot of the small work practices we take for granted in knowing go unkown to those looking to do this kind of work. Even something as simple as this often goes overlooked. I'm going to try and have some DS workflow ones done up shortly. Typing isn't that great though as I have a 2nd degree burn on my right hand right now from a misfiring smoke grenade. hooray! |
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