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Old 11-30-2008, 12:49 PM   #11 (permalink)
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Thank you guys, for your explanation. It seems that specularity could be used in that way in NWN2 alpha maps. I think Parallax it's not available in NWN2 toolset, and specularity is also provided in some proportion in the model material, but I had no idea it could be in normal alphas too
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