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Old 08-22-2008, 05:44 AM   #1 (permalink)
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[Tutorial] Easy, Quick, Ambient Occlusion in MAX

Hey, made up this tutorial for anyone who was a bit confused about it.
Give thanks if you like it
click for full resolution
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File Type: jpg ambient occlusion tutorial copy.jpg (815.3 KB, 710 views)
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Last edited by sampson; 08-22-2008 at 06:04 AM.
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Old 08-22-2008, 05:53 AM   #2 (permalink)
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The "Full resolution" appears the same size to me. And I cant zoom in on it.

EDIT:

yay works now

Thanks for this. It seems to have some small details that the other tutorial I've seen didn't have.

Last edited by TheCorey; 08-22-2008 at 09:14 AM.
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Old 08-22-2008, 05:58 AM   #3 (permalink)
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oops sorry about that- it didn't fully upload- will fix within 5 minutes
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Old 08-23-2008, 12:31 AM   #4 (permalink)
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you dont have to do a pure white mat, i use the default mat every time and get the exact same result.
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Old 08-23-2008, 09:30 AM   #5 (permalink)
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Quote:
Originally Posted by Autocon View Post
you dont have to do a pure white mat, i use the default mat every time and get the exact same result.
That'd darken your overall texture except if you brighten it up and adjust contrast etc. but better go for a white mat as it'd save one some hassle really.
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Old 08-23-2008, 03:11 PM   #6 (permalink)
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Nicely done.
Thank You.
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Old 08-23-2008, 06:38 PM   #7 (permalink)
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no worries, yes the white mat makes it easier so you don't have to change the levels in photoshop when you set it to multiply. (otherwise it darkens who whole image)
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Old 08-24-2008, 02:01 AM   #8 (permalink)
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Very helpful, Thank You for taking the time to make this and share it!
A helpful go to guide, saved to my hepful tips folder.

Cheers
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Old 08-25-2008, 12:58 AM   #9 (permalink)
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Another note if you want to crank up the juicy detail for smoothness more
making the initial sample size smaller seems to increase detail and cranking up rays/sample
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Old 09-07-2008, 09:41 AM   #10 (permalink)
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Can i not automatically flatten UVs? Ive already unwrapped my model how i want it :S
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