Forums Aritcles
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Game Art > Support
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack Thread Tools Display Modes
Old 09-07-2008, 11:15 AM   #11 (permalink)
Amateur Artist
TheCorey's Avatar
Winner of Speed Texturing Winner of Speed Texturing 
TheCorey's User Activity: 3/10
165 - 20
Quote:
Originally Posted by Grizzly3D View Post
Can i not automatically flatten UVs? Ive already unwrapped my model how i want it :S
Well you should unwrap your model to your likings before you render an AO. Otherwise it wouldn't fit on your diffuse.
TheCorey is offline   Reply With Quote
Old 09-07-2008, 02:19 PM   #12 (permalink)
Senior Artist
3rdman's Avatar
3rdman's User Activity: 1/10
110 - 5
Can someone do a jpeg version of this but for MAYA 2008? Many Thanks!!!
3rdman is offline   Reply With Quote
Old 09-07-2008, 03:29 PM   #13 (permalink)
Founder of Statspaddling
Tiros's Avatar
Winner of Speed Texturing 1st Place Winner of Speed Texturing Winner of Speed Modeling 1st Place Silver Star 
Tiros's User Activity: 10/10
1,384 - 207
Additionally, one could add a second unwrap and use it as a shadowmap on the second channel, but tthat'd mean you've got an extra map on there draining your performance, so preferably multiplying it with your diffuse would be the way to go
Tiros is offline   Reply With Quote
Old 09-07-2008, 11:27 PM   #14 (permalink)
ads
New Artist
ads's User Activity: 0/10
2 - 0
Thanks, I'm a Maya user and haven't used Max in years. Very helpful.
ads is offline   Reply With Quote
Old 09-26-2008, 11:22 PM   #15 (permalink)
Game Art Student
sampson's Avatar
Winner of Speed Texturing 
sampson's User Activity: 6/10
439 - 34
any requests for another tutorial?
__________________
> To steal ideas from one person is plagiarism, to steal ideas from many is research.

Tutorial - Ambient Occlusion in MAX
My Sketchbook Thread
Portfolio
sampson is offline   Reply With Quote
Old 09-27-2008, 05:27 AM   #16 (permalink)
Artist
nikwing's User Activity: 1/10
40 - 0
a tutorial to do low poly vegetation will be nice...

nikwing is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 12:28 AM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net