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Old 07-30-2008, 11:05 AM   #1 (permalink)
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Unreal 3 Magic Trick

Hi guys,

I have been importing some meshes into unreal just fine but for some reason one i have just opened up unreal and added a mesh but the mesh is not showing in the game engine.

You can see in the image attached the actors on the left are not appearing. http://i241.photobucket.com/albums/f...ineTrouble.jpg

If any can help or just point out a stupid mistake (which im expecting) it will allow me to continue, thanks
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Old 07-30-2008, 11:17 AM   #2 (permalink)
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Did you save the package that you imported the mesh into? if not, that'll make the mesh disappear when you try to run the game (or in-editor game for this matter)
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Old 07-30-2008, 11:27 AM   #3 (permalink)
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thank you, sorry im still getting used to unreal, and you were correct all working fine so back to making my Mirror's Edge scene.

Oh and just to confirm, at the mo im just putting objects in to make sure they look ok but when the scene is complete do i need to select everything and export as an ASCII?
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Old 07-30-2008, 01:14 PM   #4 (permalink)
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Quote:
Originally Posted by JDLOKI View Post
thank you, sorry im still getting used to unreal, and you were correct all working fine so back to making my Mirror's Edge scene.

Oh and just to confirm, at the mo im just putting objects in to make sure they look ok but when the scene is complete do i need to select everything and export as an ASCII?


Assuming you mean .ASE: Yes, you should be able to just select everything and export your final scene all together. I wouldn't recommend it though if performance is important.
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Old 07-30-2008, 04:19 PM   #5 (permalink)
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yes .ASE, is this the usual way to import scenes into unreal?
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Old 07-31-2008, 02:30 AM   #6 (permalink)
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If you're making a game then the usual way to build scenes is to have a mix of BSP and imported props.
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