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Old 21-11-2008, 10:31 AM   #1 (permalink)
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Opacity in Unreal

How do you create opacity in Unreal on a window? I want to create translucency not completely see through. Thanks.
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Old 21-11-2008, 04:46 PM   #2 (permalink)
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Stick your Diffuse into the emmisive node of the material (because opaque materials can't be lit by lights), and then put your opacity mask into the opacity node.

Edit: You can have your opacity mask in the diffuse's alpha then just run it from the alpha node of the texture sample into the opacity node.
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