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Old 19-03-2008, 07:25 AM   #1 (permalink)
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Lightwave <---> 3dsmax conversion . Urgent Help please

Hello gamers .. i have this task that the client works with lightwave and ofcourse i work with 3dsmax .. is there any way to do my work ( modeling + unwraping ) in max then convert it to work in lightwave while retaining all the mapping info ??

Please help coz they need me to reply asap .
Thanx in advance .
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Old 19-03-2008, 09:31 AM   #2 (permalink)
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.obj files hold mapping coordinates. max can import/export them by default, if lightwave can the you have a working solution...
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Old 19-03-2008, 09:32 AM   #3 (permalink)
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Thank you dolly . i will check this method
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Old 19-03-2008, 09:35 AM   #4 (permalink)
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The .obj format will store mesh and UVs.
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Old 22-03-2008, 12:02 PM   #5 (permalink)
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The Client got himself a Lightwave game artist
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