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#1 (permalink) |
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New Member
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A quick lighting question
I am very new to 3Ds Max still, so just a quick starter question.
I am going to be modelling a BMW, and I have put up one of my reference images. Unfortunately, the side I need to use is always dark. How can I make it lit on both sides? This is 3Ds Max 9, if it makes a difference. Thanks, Farland |
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#2 (permalink) |
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Industry Artist
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Two things you can do. Copy the plane, and turn it 180°, or give the material you use for the reference image 100% Self illumination. The latter works best imo, because you'll also eliminate all the shading that you would get when you look at different angles...
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