Forums   Articles   Events
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Game Art > Support and Tech Discussion
Register FAQForum Rules Members List Calendar Mark Forums Read
Reply
 
LinkBack (1) Thread Tools Display Modes
Old 17-08-2007, 06:15 PM   #21 (permalink)
Senior Member
Havoc89's Avatar
Havoc89's User Activity: 0/10
151 - 7
Great tutorial! Nice work, and many thanks mate
__________________
I hate when people believe in me, that means i have to do stuff...

Havoc89 is offline   Reply With Quote
Old 03-11-2007, 09:55 AM   #22 (permalink)
Senior Member
[hP]'s Avatar
Winner of Speed Texturing Winner of Speed Texturing 
[hP]'s User Activity: 10/10
549 - 467
Loved the tut, great work man.
__________________
Hélder Pinto ~ Level Artist
[hP] is offline   Reply With Quote
Old 01-12-2007, 01:46 PM   #23 (permalink)
Senior Member
ColdRolled's Avatar
ColdRolled's User Activity: 0/10
251 - 17
thanks for the tutorial. it really helped me to understand some of the workflow with creating the high-poly and apply the normal to the low-poly. now i just need to remember to keep these steps in mind!
__________________
"Life's tough, it's even tougher if you're stupid." -John Wayne
ColdRolled is offline   Reply With Quote
Old 02-12-2007, 09:35 PM   #24 (permalink)
Freelancer
Masakari's Avatar
Masakari's User Activity: 2/10
236 - 195
I'm glad you found the tutorial useful guys

Been meaning to ask for awhile, and December isn't really a good month (lots of family stuff and all that), but any subjects anybody would like to see in future tutorials?
__________________
Unknown Robot - indie videogame developer
Acetylene Games - High quality videogame screenshots
My Portfolio :: artbymasa
Tuts: HP / LP Modeling for Next-Gen Games
WIP: Project Flashback
Masakari is offline   Reply With Quote
Old 03-12-2007, 07:15 AM   #25 (permalink)
New Member
Mack's User Activity: 0/10
3 - 0
Great tutorial man! Thanks very much!

ARE YOU from BRAZIL? Are you Joćo Costa?
Mack is offline   Reply With Quote
Old 03-12-2007, 10:15 AM   #26 (permalink)
Senior Member
lica's Avatar
lica's User Activity: 0/10
175 - 11
excellent tutorial, will be saving this, thanks for sharing with us all
__________________
lica is offline   Reply With Quote
Old 03-12-2007, 01:59 PM   #27 (permalink)
Game Art Student
fabiodan's Avatar
fabiodan's User Activity: 0/10
923 - 124
Masa, you could make a video tut next, people like them double!
You get to practise your english speaking a bit too. I wanna make a video tut but I fear that I can't speak fluently enough.
__________________
fabiodan is offline   Reply With Quote
Old 03-12-2007, 02:43 PM   #28 (permalink)
Freelancer
Masakari's Avatar
Masakari's User Activity: 2/10
236 - 195
Thanks guys!

Quote:
Originally Posted by Mack View Post
Great tutorial man! Thanks very much!

ARE YOU from BRAZIL? Are you Joćo Costa?
Yes, my name is Joćo Costa, but i'm from Portugal, europe.

Quote:
Originally Posted by fabiodan View Post
Masa, you could make a video tut next, people like them double!
You get to practise your english speaking a bit too. I wanna make a video tut but I fear that I can't speak fluently enough.
Hey, that would be very cool! Although my major problem is dealing with video capture apps, and specially encoding. I just can't get vids to have clear, crisp image quality, no matter how many codecs and settings i try.
__________________
Unknown Robot - indie videogame developer
Acetylene Games - High quality videogame screenshots
My Portfolio :: artbymasa
Tuts: HP / LP Modeling for Next-Gen Games
WIP: Project Flashback
Masakari is offline   Reply With Quote
Old 17-12-2007, 09:40 PM   #29 (permalink)
New Artist
JAKe_H's User Activity: 0/10
1 - 0
Thanks for the tut Masakari -great looking work too.
JAKe_H is offline   Reply With Quote
Old 20-12-2007, 04:32 PM   #30 (permalink)
Game Art Student
Danked's Avatar
Danked's User Activity: 0/10
68 - 0
thanks good read
Danked is offline   Reply With Quote
Reply

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes


LinkBacks (?)
LinkBack to this Thread: http://www.game-artist.net/forums/support-tech-discussion/1992-tips-tricks-modeling-hi-low-poly-models-next-gen-games.html
Posted By For Type Date
CGTalk - Looking for a normal map This thread Refback 08-08-2007 11:15 PM


All times are GMT -5. The time now is 01:02 AM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net