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#22 (permalink) |
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Loved the tut, great work man.
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Hélder Pinto ~ Level Artist |
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#24 (permalink) |
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Freelancer
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I'm glad you found the tutorial useful guys
![]() Been meaning to ask for awhile, and December isn't really a good month (lots of family stuff and all that), but any subjects anybody would like to see in future tutorials?
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Unknown Robot - indie videogame developer Acetylene Games - High quality videogame screenshots My Portfolio :: artbymasa Tuts: HP / LP Modeling for Next-Gen Games WIP: Project Flashback |
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#28 (permalink) | |
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Freelancer
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Thanks guys!
Quote:
Hey, that would be very cool! Although my major problem is dealing with video capture apps, and specially encoding. I just can't get vids to have clear, crisp image quality, no matter how many codecs and settings i try.
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Unknown Robot - indie videogame developer Acetylene Games - High quality videogame screenshots My Portfolio :: artbymasa Tuts: HP / LP Modeling for Next-Gen Games WIP: Project Flashback |
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LinkBack to this Thread: http://www.game-artist.net/forums/support-tech-discussion/1992-tips-tricks-modeling-hi-low-poly-models-next-gen-games.html
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| Posted By | For | Type | Date | |
| CGTalk - Looking for a normal map | This thread | Refback | 08-08-2007 11:15 PM | |