|
|
||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
New Member
![]() 37
- 32
|
xNormal - cage
Hello folks!
I've got a question about xNormal. When I use my own cage, do I still have to make sure the low poly mesh is not touching the high poly mesh? Or does this only count for the cage. ~Suraci Last edited by Suraci; 09-01-2012 at 09:51 AM. |
|
|
|
|
|
#2 (permalink) |
|
New Member
![]() 25
- 2
|
hi
Your own cage shouldn't touch the high poly mesh. The lowpoly mesh itself can touch it without any problems. It actually has to touch the highpoly if you want the lowpoly and the highpoly to have roughly the same shape ![]() |
|
|
|
| The Following User Says Thank You to videl For This Useful Post: |
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Tags |
| cage, normal, xnormal |
| Thread Tools | |
| Display Modes | |