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#1 (permalink) |
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New Member
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Superspecular soft edges tutorial chapter 1
Tutorial to improve Shading of your low poly models and get rid of hard edges or surfaces that heavy depend upon normalmapping.
It will introduce techniques i use that makes normalmapped model looks better. Tutorial for Superspecular soft edges ![]() tecniques i used on this model to let it perform good edge specularity without normalmap smoothing group with only a normal shader with some reflections to show the precision of shading(no bumps or deformations) compared to other unique smooth groups models.
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i'm looking for remote freelancing. Grafica 3d tutorial max zbrushITA 3d graphic tutorialsENG |
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#3 (permalink) |
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New Member
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now i'm working on the automatic script for any kind of surfaces i received some good feedback so I came with interesting ideas to change my specific hand selection script to a onebutto automatic script that works without hand selecting faces.
Please if you like it leave comments also on site maybe with links to images of your models you will do with this technique.
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i'm looking for remote freelancing. Grafica 3d tutorial max zbrushITA 3d graphic tutorialsENG Last edited by pablobox; 27-09-2009 at 01:45 PM. |
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#6 (permalink) |
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New Member
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yes depend upon the engine i don't know how far cry exports mesh but i can assure you that it works almost in 80% of engines.
In some engines you have the option to recalculate normal and this actually resets them. Maybe cry engine resets normal to apply a conpression. Before now it worked on 5 engines out 7 tested if we count also cry engine. Try some exportation options or hope that also crytech likes this technique.
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i'm looking for remote freelancing. Grafica 3d tutorial max zbrushITA 3d graphic tutorialsENG Last edited by pablobox; 27-09-2009 at 04:09 PM. |
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#7 (permalink) |
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New Member
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I have added a video to the tutorial hoping it will be more clear. Superspecular soft edge videotutorial
If you make something using this technique send me an image with your name and homepage link so i can upload it in next tutorial on the subject. For who wants to help me with the script to fix whatever model with one button in one second can contact me on skype looking for pablobox .
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i'm looking for remote freelancing. Grafica 3d tutorial max zbrushITA 3d graphic tutorialsENG |
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#8 (permalink) |
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New Member
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the script is almost done and is superfast one button but have some issues with some models you have to fix by hand. i will release it soon.
i have released a video of the script here. Superspecular Soft Edges Script | Deadline Proof Monk(ey)
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i'm looking for remote freelancing. Grafica 3d tutorial max zbrushITA 3d graphic tutorialsENG Last edited by pablobox; 29-09-2009 at 09:08 PM. |
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