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Old 26-06-2012, 07:04 AM   #1 (permalink)
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old wooden house

Hi guys! I'm kind of new on this forum , well not new but this is my first time posting here .
So here it is - an old wooden house that i'm trying to do lately .
Should i start texture it ? i don't know what else to say, i'll let you help me with some reviews to put this house in the finished work area .Thanks
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Last edited by wolfsage; 23-08-2012 at 02:52 AM.
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Old 27-06-2012, 12:57 AM   #2 (permalink)
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Hey MountEden! Welcome to the forums!

Unfortunately, the attachment system only works if you want to use a thumbnail for this topic. To show pictures you need to put it on an image hosting site (or host it yourself) and paste the URL between the [img] [/img] brackets!

But in these small thumbnails it looks okay, but we really need a bigger version to criticize it
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Old 27-06-2012, 12:35 PM   #3 (permalink)
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Thanks Latka for the heads up ! hope i did it right this time Waiting for critics !

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Old 28-06-2012, 03:06 AM   #4 (permalink)
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some updates !
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Old 28-06-2012, 03:10 AM   #5 (permalink)
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Yup, you did it right now.
I have to admit this looks really nice. I can belive it is a wooden house even without any textures.
The only thing I need to point out is the roof. You should cover the edges with "corner tiles"



Feel free to experiment with those, since it's an old house you don't necessarely need to follow any rules

Also, but that's just my own opinion: that top part could use an extra prop. A weathercock maybe?
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Old 28-06-2012, 06:50 AM   #6 (permalink)
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Smile Update !

pretty quick changes
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Old 30-06-2012, 10:40 AM   #7 (permalink)
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Wow, you rock! If I should point out anything else that'd be to make a trimming where the chimney meets the roof. But otherwise, it is really well put together. Great job, and keep up the good work!

I should point out that you probably need to connect the capped parts of the barrles (top and bottom) so, they don't have a polygon with more than 4 edges.
(I once applied somewhere and I had the same problem on a wheel - this less-than-a-minute thing bothered them too much...)
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Old 30-06-2012, 12:13 PM   #8 (permalink)
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You could give to roof a normal map.. At the moment it's just wasting polys like craaaaazy
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Old 03-07-2012, 07:06 AM   #9 (permalink)
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hi guys , i wonder if i could use 3 textures on this model , due the complexity and taking in consideration that i want to use normals on everything !
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Old 03-07-2012, 08:43 AM   #10 (permalink)
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This is coming along really nice
I think 3 textures would be perfectly fine. I would probably have a tiling texture for the wood, one for the roof and another texture for the props. Maybe another one for the ground.
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