|
|
||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#11 (permalink) |
|
Senior Member
|
Looking great, I also prefer the one with the tire, it gives it character. I think the more ingenious usage of car parts the better.
The only thing that I would say is that it seems like the battery would eventually slide and fall off with one strap on it rendering it powerless. So I would add more straps and maybe have a clamp/trim below and above it so 'sits' in place securely. Or perhaps position it at the bottom with the pole sticking into it, which will also spread the weight more evenly and balance it out better.
__________________
Portfolio |
|
|
|
| The Following User Says Thank You to Ex-Ray For This Useful Post: |
|
|
#12 (permalink) |
|
Amateur Artist
![]() 241
- 300
|
I'm getting back to this again, and after much torment I finally know how to bake clean hard surface normal maps! This had tons of sharp angles and was really tough for me.
![]() ![]()
__________________
LOOKING FOR WORK My Portfolio: www.DanielManion.net Email: DanielManion@hotmail.com |
|
|
|
| The Following User Says Thank You to NautalusX For This Useful Post: |
|
|
#13 (permalink) |
|
Amateur Artist
![]() 241
- 300
|
I added weights, clamps for the blades, AO, and a newly sculpted duct tape handle,
Low poly with ao and normal map: 2048x2048 9,537 Tris ![]() ![]() ![]() ![]() ![]() Do my uvs look good? enough padding? Please Crit.
__________________
LOOKING FOR WORK My Portfolio: www.DanielManion.net Email: DanielManion@hotmail.com Last edited by NautalusX; 04-04-2012 at 03:52 PM. |
|
|
|
| The Following User Says Thank You to NautalusX For This Useful Post: |
|
|
#14 (permalink) |
|
Senior Member
![]() 333
- 252
|
The idea is sweet. I would love to be in your brain when you thought of this.
![]() Thing looks dang heavy though! I can't comment on the UV's though. Haven't gotten to that level yet. Sorry. |
|
|
|
| The Following User Says Thank You to sirkibble2 For This Useful Post: |
|
|
#16 (permalink) |
|
Amateur Artist
![]() 241
- 300
|
Thanks for the spotlight kanga, didn't expect that
![]() from scratch diffuse texture, 80 layers in photoshop. Is there anything you suggest to add or change before I move to specular? I really want to push it. ![]() ![]() ![]() ![]()
__________________
LOOKING FOR WORK My Portfolio: www.DanielManion.net Email: DanielManion@hotmail.com Last edited by NautalusX; 20-05-2012 at 06:40 PM. |
|
|
|
| The Following User Says Thank You to NautalusX For This Useful Post: |
|
|
#17 (permalink) |
|
Amateur Artist
![]() 241
- 300
|
These maybe the finals but im still open to suggestions on anything at all.
![]() 9,537 Triangles 2048x2048 diffuse, specular, gloss, reflection mask 2 materials, one for whole body, one for + - glow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
__________________
LOOKING FOR WORK My Portfolio: www.DanielManion.net Email: DanielManion@hotmail.com |
|
|
|
| The Following 2 Users Say Thank You to NautalusX For This Useful Post: |
|
|
#19 (permalink) |
|
Amateur Artist
![]() 241
- 300
|
glad you think so!
![]()
__________________
LOOKING FOR WORK My Portfolio: www.DanielManion.net Email: DanielManion@hotmail.com |
|
|
|
| The Following User Says Thank You to NautalusX For This Useful Post: |
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |