| =728; =90; ?> | ||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#33 (permalink) |
|
New Member
![]() 14
- 2
|
Thanks for sharing, I found this quite helpful, we could use a texture guy like yourself on our projects... http://www.game-artist.net/forums/hiring-mods-volunteers/9285-aero-astro-arts-swarm-ut3-tc-mod-team-looking-coders-level-designers-animator.html
|
|
|
|
|
|
#36 (permalink) |
|
Senior Member
|
Very informative video, thanks for sharing.
I do have a question though. Near the beginning you used a "colored" layer where certain sections of the crate have a uniform color applied to them. I believe it was the background layer, and I don't think that you explicitly mentioned it in the tutorial. Anyway, what do you use this for? Is it just a way to see where you are doing your edging? Thanks again. |
|
|
|
|
|
#37 (permalink) |
|
New Member
![]() 62
- 8
|
It was good to see someone elses workflow, and while that really showed me a myriad of things I never knew about pedoshop (I'm a GIMP noob) I would love to see how you unwrapped it as well. Any chance of showing a few pictures with the seams visible? Top notch work, I didn't know you worked on Fof either, I play that
.
__________________
blackstormyonepointnine.blogspot.com |
|
|
|
|
|
#38 (permalink) | |
|
Freelancer
![]() 103
- 280
|
Eventually I plan on uploading the video for direct download, but right now I can't upload another 700mb video.
Quote:
|
|
|
|
|
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Tags |
| hard, racer, surface, texturing, tutorial |
| Thread Tools | |
| Display Modes | |