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#13 (permalink) |
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New Artist
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good post chris.
Tangently related [url=http://www.amazon.com/exec/obidos/ASIN/1592730019//ref=nosim/gameartist-20 is this book[/url] Originally I got it for a class I was taking, but there is a lot of good info on the actual DESIGN process of a game rather than any specific art or programming concern. I recomend it as its what is often missing from so many game/mod/project efforts. |
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#14 (permalink) |
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Senior Artist
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excellent article, very informative and well put together. Learned a lot by reading this, and i couldnt agree more, if you are willing to work for free in this day and age to show your passions for something, it can be nothing but a good thing.
on another note if any one has any spare time for someone very new to all this, please give me a shout, very...sorry EXTREEMLY interested in landing my first job within the games industry so badly that im pretty much willing to do anything to get there .....within reason :P |
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#15 (permalink) |
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Amateur Artist
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thanks for this subject ,
but can i ask some questions ? - what the major team part that need to began the ( SMALL GAME ) like designer and prog ... and how many - what the more game type are interesting ( game play ) thanks .
__________________
Simply , am a 3d Game Artist using 3Ds max .
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#16 (permalink) |
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Freelancer
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- what the more game type are interesting ( game play )
as i know.... there ara many surveys about that... in the arabian world as you here ... inframez maked a survey ... here is the link: http://www.inframez.com/survey/genre.aspx >>>>>>>>>>>>>>>>>> thank you very much for this Tutorial |
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