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New Member
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Tutorial: Making of Paragalis / Creature Workflow
![]() Creature tutorial covering my personal work flow for 3d modeling, 3d sculpting, retopo / optimizing, UV’s, normal map generation, light map generation, and texturing: Marcus Dublin Online Portfolio Included at the end of the tutorial is a link to the model source files which includes the: Model: Creature Textures: Creature 2048x2048 diffuse/normal/specular color/specular level/light map/AO/UV template/optional original normal max9 file final low poly model max8 file final low poly model .OBJ file .FBX file 7 tga's PDF tutorial
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Marcus Dublin Art Bully Productions, LLC www.artbullyproductions.com Personal Website: www.marcusdublin.com |
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| The Following 14 Users Say Thank You to Mad21sun For This Useful Post: |
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#4 (permalink) |
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Industry Artist
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I downloaded this a few days ago after stumbling upon your portfolio. I've not had a chance to read through it all properly, but I had a quick look through and it seems great. I'm sure loads of people (myself included) will benefit from this, cheers for sharing.
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| The Following User Says Thank You to Craig Lewis For This Useful Post: |
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#5 (permalink) |
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New Member
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I'm glad you guys enjoyed it! Hopefully I can do more of these in the near future.
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Marcus Dublin Art Bully Productions, LLC www.artbullyproductions.com Personal Website: www.marcusdublin.com |
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| The Following User Says Thank You to Mad21sun For This Useful Post: |
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| creature, mudbox, sculpting, tutorial, zbrush 3.1 |
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