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#11 (permalink) |
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Industry Artist
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Cheers guys
![]() @ Glynn: did you not see that it was only the render that was mirrored, and not the model? How come Alexander saw this and you not? sigh. makes me a little sad... ![]() @ Sampson: oh yes, there will be more ![]() |
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#12 (permalink) |
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New Member
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Very nice tips! Simple, easy to read and very helpful tutorial. Keep up the good work!
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#13 (permalink) |
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Industry Artist
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Hehehe, that bobcat looks familiar.
![]() How did the test go? Edit: Oh, it's Dennis' and I know how that went. ![]() Last edited by crazer; 06-09-2008 at 11:21 AM. |
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#14 (permalink) |
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Frequenter
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any future in getting this in pdf format?
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#15 (permalink) |
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New Member
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Nice article doylle, I ll try to keep these things in mind. Noticed the mirroring too, first thoughed it was russian or something like that
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#16 (permalink) |
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Industry Artist
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Hmm, no plans for that, and I doubt that there will be...
However, the article stays on cgs untill, euhm, i gues untill the world stops spinning so it'll always be available there if you need it... (You could save the two html pages and convert those to pdf, i think that might work) |
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#17 (permalink) |
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Frequenter
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Yup thanks, that what I've done.
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#18 (permalink) |
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Industry Artist
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Man when i see this thing again i see stuff that i wouldve done differently
![]() funny to see this pop up out of nowhere again ![]() (lol crazer) hope the tips are useful |
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#19 (permalink) |
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New Member
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it a great article. learn some new useful things. I think he should include tips on how to fix texture seams which is a big problem for texturing
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#20 (permalink) |
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Banned
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really helped me ^^, thanks so much.
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