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#51 (permalink) |
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Senior Artist
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i get my best achievments with the overlay layer mode. The only thing that you will notice is that it doesnt get as shiny as you want it to be. Simply duplicate the layer then and you have a very very nice highlight that is not destructive.
/Edit Question solved. Last edited by rascal; 11-17-2007 at 10:23 PM. |
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#55 (permalink) |
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Senior Artist
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Texture Stretching problem
I have been trying to follow this tutorial as exactly as possible (so that if any mistakes are made, they would be easier to correct), but I seem to be having a problem with my texture stretching at the corners of the gun.
![]() My UVs are similar to Stormy's at that section, but even when I move them it doesn't seem to help much. Also there is a strong hightlight at the corner...not sure what is causing that (it's not the texture). Any help would be appreciated!
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![]() 3D artist at http://www.thinkplaystudios.com/ My Portfolio: http://www.francoisstelluti.com Last edited by swag; 03-08-2008 at 09:29 PM. Reason: Managed to fix the uvs somewhat. |
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#57 (permalink) |
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Senior Artist
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you may try the moddb mirror: Creating a Weapon For Source download - Mod DB
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LinkBack to this Thread: http://www.game-artist.net/forums/spotlight-articles/2720-tutorial-creating-weapon-source-part-2-a.html
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| Posted By | For | Type | Date | |
| Bored, and trying to learn something new. - Hostile Intent Community Forums | This thread | Refback | 04-04-2008 11:33 AM | |
| Generic Help With Texturing? - GamerNode Message Boards | This thread | Refback | 04-03-2008 05:29 AM | |
| realistic render - Military-Meshes.com | This thread | Refback | 09-10-2007 05:01 PM | |
| help finding modeling program - Page 2 - Project Reality Forums | This thread | Refback | 09-01-2007 06:45 AM | |
| help finding modeling program - Project Reality Forums | This thread | Refback | 08-28-2007 04:20 AM | |