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Old 08-19-2007, 02:10 PM   #31 (permalink)
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Wow thanks for part 2 d/l now. part 1 was very helpful. How would you model the knuckle part that pulls back on a Luger? I got to finish the grip and the trigger guard but the kuckle thing confused me and I really want to animate it. I can't wait to finish this because I haven't seen this gun in source yet.

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Old 08-19-2007, 04:11 PM   #32 (permalink)
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What you really want to do is have a seperate piece of geomatry for each moving part of the weapon but only one object. All of the movment of the mesh will be done through bones. Keeping your mesh as seperate elements means its a lot eaiser to rig once your texture is compleat and your ready to start animating.
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Old 08-19-2007, 04:27 PM   #33 (permalink)
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Wow thanks Stormy
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Old 08-24-2007, 07:16 PM   #34 (permalink)
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Stormy I freaking love you man! The source engine is fun(unless compared to the Euphoria engine) and modeling custom weapons was something I've wanted to do for a while so thanks a million! Now if we can just get those damn ani tuts up then the cycle will be complete but patience is key, so either way thanks for the tuts and helping everyone out!
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Old 08-30-2007, 05:18 AM   #35 (permalink)
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Files are not available anymore, can anyone re-upload them? Thanks.
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Old 09-10-2007, 02:59 PM   #36 (permalink)
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Yeah could you please re-upload the grunge brush.
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Old 09-12-2007, 02:04 PM   #37 (permalink)
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I've mentioned this in my introduction, but i thought it would be better if I said this here as well. I have struggled with max's UVW unwrapper for quite sometime now. Now i have only watched the first 30 min the first video. but I gotta tell you, in only watching that 30 min. I have learned more and understand the unwrapper more than I ever have before. I just wanted to say thanks for such a fantastic tutorial, here's hoping the texturing is just as good
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Old 09-12-2007, 09:04 PM   #38 (permalink)
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Just thought I'd post this, I used Stormy's texture rather than make my own (photoshop is not a strong point at the moment)

Vray 1.5 RC3 render with GI

a random HDRI map used for lighting
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File Type: jpg Glock.jpg (89.8 KB, 47 views)
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Old 09-14-2007, 04:04 AM   #39 (permalink)
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sorta dark background eh antihero? can't even figure out the contours of the gun!
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Old 09-14-2007, 02:29 PM   #40 (permalink)
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Lame, I need the grunge brushes again too

I reinstalled PS and it got rid of them, can somsone up load them for me?
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LinkBack to this Thread: http://www.game-artist.net/forums/spotlight-articles/2720-tutorial-creating-weapon-source-part-2-a.html
Posted By For Type Date
Bored, and trying to learn something new. - Hostile Intent Community Forums This thread Refback 04-04-2008 11:33 AM
Generic Help With Texturing? - GamerNode Message Boards This thread Refback 04-03-2008 05:29 AM
realistic render - Military-Meshes.com This thread Refback 09-10-2007 05:01 PM
help finding modeling program - Page 2 - Project Reality Forums This thread Refback 09-01-2007 06:45 AM
help finding modeling program - Project Reality Forums This thread Refback 08-28-2007 04:20 AM


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