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Old 29-06-2007, 12:03 AM   #1 (permalink)
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Interview: Rob Adams - Level Design

Today we welcome Rob Adams, Lead Level/Environment Artist at Naughty Dog. You can see Rob's work at his Portfolio , the work ranges from Bioswarm, Need for Speed to Jak ! Most recently he has been working on Uncharted: Drake's Fortune, which has also been the focus of some of our questions. Last but not least, we've got some exclusive shots ! Check it out....

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Old 29-06-2007, 01:48 AM   #2 (permalink)
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Nice interview. Thanks.
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Old 29-06-2007, 05:14 AM   #3 (permalink)
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I really enjoyed that. I feel that this one gave me more of an insight than any of the previous interviews.

2 years with a fart machine? That's a lot of toilet humour!

Good stuff!

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Old 29-06-2007, 05:15 AM   #4 (permalink)
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Wonderfull article again. Thanks for the share
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Old 29-06-2007, 07:18 AM   #5 (permalink)
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Thanks guys, glad you liked it
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Old 29-06-2007, 09:06 AM   #6 (permalink)
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Very nice article thanks requiem

The jungle environments are very inspiring. Interesting that they placed it all by hand. I also like it very much that they focus on gameplay he surely knows his job
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Old 29-06-2007, 10:11 AM   #7 (permalink)
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i liked it.
would even be nicer, if there would be some more information on their workflow. but probably under NDA.
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Old 29-06-2007, 08:49 PM   #8 (permalink)
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Whoa. Very nice article, the screenies are awesome (at least, to a noobie like me ).
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Old 30-06-2007, 10:14 AM   #9 (permalink)
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Really great interview and answers! Cheers Rob and Req
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Old 30-06-2007, 12:50 PM   #10 (permalink)
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Nice interview I would be interested to know what kind of art test is required to work at Naughty Dog.
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