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Old 18-06-2007, 11:07 PM   #1 (permalink)
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Interview: Mike Climer - Weapons Modeler

We thought it'd be about time to interview a professional weapons modeler on our site, what better way to settle some of the arguments? On our quest, we found Mike Climer (Portfolio: http://www.cg-eye.com/ ) who works for Red Storm Entertainment as a High Poly Modeler. He's contributed to both Ghost Recon 1 & 2. Enough from me, let's get it on !

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Old 19-06-2007, 03:30 AM   #2 (permalink)
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Big thanks to mike and req on this one. Good read. Its good getting an idea of a pros work flow and what to drink late at night if the work is a bit tough
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Old 19-06-2007, 04:37 AM   #3 (permalink)
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Perfect for me, currently making a game where weapons/props play a big part

Thank you!
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Old 19-06-2007, 05:37 AM   #4 (permalink)
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Great article Thanks a lot!
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Old 19-06-2007, 09:32 AM   #5 (permalink)
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Great read. Always inspiring
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Old 20-06-2007, 02:19 AM   #6 (permalink)
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good article
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Old 20-06-2007, 10:11 AM   #7 (permalink)
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Thumbs up

Good article guys, keep up the good work!

One question though - i've seen a lot of people use that image viewer thing that Mike has on his website, but i have no idea what it is or it's name. I'm asking because i want to use it on my portfolio website, anybody know what it is, and where i can find it?
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Last edited by Masakari; 20-06-2007 at 10:19 AM.
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Old 20-06-2007, 10:37 AM   #8 (permalink)
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It's called Lightbox.

http://www.huddletogether.com/projects/lightbox2/

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Old 20-06-2007, 11:05 AM   #9 (permalink)
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Awesome!! Muchas gracias, compadre hehe
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Old 20-06-2007, 11:55 AM   #10 (permalink)
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Haha, wow, I can't imagine being able to "accidentally" land a job like that. Sounds like a lucky guy.
These interviews are great. It's awesome seeing what the industry professionals have to say.
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