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#22 (permalink) |
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loves polygons
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Should be 1,2 and 3
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__________________
http://www.andrei313.com |
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| The Following User Says Thank You to andrei313 For This Useful Post: |
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#26 (permalink) |
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Artist
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Thanks RM
I've been unwrapping for a while now and was kinda self taught so you showed me a few little time saving tips that will be invaluable in the future. Good tip also on seperating mirrored uv's off to the side for render to texture stuff. cheers!Also, a good way to do that handle on the side is a -> Normal Map -> Top/Bottom in the uv edit window. Then just pull out the outer edges a little to correct the checker pattern. Last edited by kysterama; 06-05-2007 at 05:43 AM. |
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#27 (permalink) | |
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Senior Artist
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Quote:
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