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Old 20-09-2011, 06:43 PM   #1 (permalink)
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Tutorial : How to make terrains for games (CE3, UDK)

Hi there I wanted to share a series of videos covering the techniques I use to make terrains for UDK or Cryengine, this method could also apply to any game engine that supports heightmaps for terrains or models.
This is the very first video tutorial I ever made, I hope you'll find it useful and that you could maybe learn something from it



Preview of the result after tutorial :

How to make a terrain for cryengine and UDK final Result preview - YouTube
Cry engine 3 Terrain Test - YouTube

A total of over 4 hours of tutoring :

Part 1 : How to create a terrain for Cryengine and UDK Part 1/8 - YouTube
Part 2 : How to create a terrain for Cryengine and UDK Part 2/8 - YouTube
Part 3 : How to create a terrain for Cryengine and UDK Part 3/8 - YouTube
Part 4 : How to create a terrain for Cryengine and UDK Part 4/8 - YouTube
Part 5 : How to create a terrain for Cryengine and UDK Part 5/8 - YouTube
Part 6 : How to create a terrain for Cryengine and UDK Part 6/8 - YouTube
Part 7 : How to create a terrain for Cryengine and UDK Part 7/8 - YouTube
Part 8 : How to create a terrain for Cryengine and UDK Part 8/8 - YouTube

How to import a terrain to UDK :

How to import a terrain to UDK - YouTube

Last edited by choco; 13-12-2011 at 06:16 PM.
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Old 13-12-2011, 06:16 PM   #2 (permalink)
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Added UDK import tutorial to the series.
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Old 25-02-2012, 12:28 AM   #3 (permalink)
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thanks for sharing!
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Old 20-04-2012, 04:06 PM   #4 (permalink)
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thanks for the vids i checked out most of the first one and will try to adapt the workflow for zbrush and maya since i dont got mudbox. though also since a lot of your work was done with the scrape tool and sculpting with a stamp i think even sculptris will even be a good fit for this kinda work.
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Old 01-05-2012, 07:15 AM   #5 (permalink)
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wow i missed this vids... awesome stuff!!! Thx!
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