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#1 (permalink) |
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Frequenter
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Article: The Making of DC Metro Station in UDK
This report was originally made in dutch for the ‘free assignment’ (vrije opdracht) as part of my Industrial Design course at the University of Twente. The free assignment is a project in which the student states his own goals and rules. I chose to make a game environment in UDK. This English version is slightly edited and aimed more towards
fellow 3d artists. I hope you will like it and would love to hear any comments. Download Link (pdf) at Moddb Alternative Link: The Making of DC Metro Station by ~Hupie on deviantART Preview pages: ![]() ![]() ![]() Last edited by Hupie; 10-05-2010 at 10:18 PM. |
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| The Following 10 Users Say Thank You to Hupie For This Useful Post: |
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#4 (permalink) |
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Frequenter
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Yes i would really like to get some comments and critics on my workflow(s). Also please tell me what you liked and didnt like about my report, I'm sure there's a lot to improve (although I probably wont re-edit again).
@Frell, be sure to keep things small and not too ambitious. Just like i stated in my report, i felt i had concentrated too much on quantity and not on quality in my scene. Also, try to break everything down into little pieces so u can progress bit by bit. |
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#8 (permalink) | |
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Frequenter
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Quote:
:The Making of DC Metro Station by ~Hupie on deviantART |
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| The Following User Says Thank You to Hupie For This Useful Post: |
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#9 (permalink) |
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Senior Member
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Excellent article, thanks for sharing this.
Your explanation of the modular design was well done, the pictures in this case really help to illustrate the idea. Personally I would have prefered a little more explanation about how you added detail in Zbrush to that stone bench, but I am mostly asking because I have little Zbrush experience (of course I could find it online easily enough). |
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