| =728; =90; ?> | ||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack (2) | Thread Tools | Display Modes |
|
|
#1 (permalink)
|
|
Senior Member
|
Tutorial: Removing a Color Cast w/ Curves (Texture Prep.)
Texture Preparation: Removing a Color Cast using Curves When taking your own pictures / photos for textures you always have to watch out for color casts. Indoor areas might generate warmer casts (orange, red) whilst outdoors cooler ones (blue, green). If these color casts make it into your final texture, they will most likely look out of place in-game and will be hard to pass off as real. ![]() In this tutorial you will find out how to eliminate the cast so that you end up with a neutral image. The picture above, taken by myself last summer, shows how the sky emits a strong blue color cast on all objects in the scene. Recognizing a color cast is simple; are real life "white" items also white on the picture? Obviously they aren't. To stay flexible we will proceed with a non-destructive solution, the curves adjustment layer. Video here, explanation below (give it 2 minutes to load): [media="500,400,no"] http://www.game-artist.net/spotlight/curvestut/GA_Curves.mov[/media] If you are using Internet Explorer, it will not load on this page. Firefox only!
It's a simple process & technique, but very effective if you have to convince your audience with realistic environments, feel free to post any before and afters below ![]() Last edited by requiem2d; 03-02-2007 at 12:16 PM. |
|
|
|
| The Following 10 Users Say Thank You to requiem2d For This Useful Post: |
|
|
#9 (permalink) |
|
Industry Artist
![]() 74
- 16
|
Great one Req! Definitely a good find!
__________________
www.seventhfaction.com |
|
|
|
![]() |
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |
LinkBacks (?)
LinkBack to this Thread: http://www.game-artist.net/forums/spotlight-articles/1182-tutorial-removing-color-cast-w-curves-texture-prep.html
|
||||
| Posted By | For | Type | Date | |
| Colour | This thread | Refback | 10-03-2008 02:34 PM | |
| Guide for making textures: - Firearms: Source | This thread | Refback | 11-01-2008 06:41 AM | |