|
|
||||||||||||||
|
||||||||||||||
|
|
=172; =90; ?> | ||||||
| Register | FAQ | Forum Rules | Members List | Calendar | Mark Forums Read |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Freelancer
|
STC #35 - February 22 - March 1 - Mini-House
![]() .
__________________
- Temp Portfolio | Sketchbook Thread | Spec/Normals Tutorial | Metal Base Tutorial - Supporter of good crits |
|
|
|
|
#2 (permalink) |
|
New Member
![]() 22
- 0
|
Maps used
http://mayang.com/textures/Architect...ay_3141223.JPG http://mayang.com/textures/Architect...indow_2949.JPG http://mayang.com/textures/Architect...ll_5132634.JPG Roof was made by myself with the help of filters in photoshop, specifically the mosaic tiles one. Went with a gritty mysterious look, UVW Map i didnt care for much because of the time constraint. ![]() |
|
|
|
|
#5 (permalink) |
|
Game Art Student
|
ughh could enter.. piled up with school work + movie scene comp - ughh we'll see...
MARS 1???? U CRAZAY TIROS
__________________
Tutorial - Ambient Occlusion in MAX My Sketchbook Thread Portfolio AVAILABLE FOR FREELANCE |
|
|
|
|
#6 (permalink) |
|
Amateur Artist
|
This looks like fun. But I can't be on Mars for the voting ceramony
![]()
__________________
Environment artist - Portfolio |
|
|
|
|
#7 (permalink) |
|
Freelancer
|
Senorchili: You don't have to UV map it yourself, it's already unwrapped
![]() You're free to change it if you want to however. Sampson/TheCorey: Sorry, meant March! Mars is the Swedish word for it ![]()
__________________
- Temp Portfolio | Sketchbook Thread | Spec/Normals Tutorial | Metal Base Tutorial - Supporter of good crits |
|
|
|
|
#8 (permalink) |
|
New Member
![]() 46
- 2
|
90 Mins
Ok i was going for a new modern build. Firstly i used light neutral colour as a base for the wall and then added a photoshop filter to it to give it a grainy effect. The door and roof was from a texture but i added shaddow and light to them to give depth. Finally while running out of time i found a slate roof texture which suited the wall colour, after i cutting up i added some dark/shaded areas. Used an unsharpen on whole texture at end. Wanted to do more but jus had no more time. |
|
|
|
|
#9 (permalink) |
|
Freelancer
|
Not too happy with the result, wanted a bit more time too. But 90 mins is enough for something like this really, just gotta speed it up
![]() Not quite pleased with the overall placement and looks of the windows, but, it'll have to do. ![]()
__________________
- Temp Portfolio | Sketchbook Thread | Spec/Normals Tutorial | Metal Base Tutorial - Supporter of good crits |
|
|
| Bookmarks | |||
Digg
|
del.icio.us
|
StumbleUpon
|
Google
|
| Thread Tools | |
| Display Modes | |