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#1 (permalink) |
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Freelancer
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STC #30 - December 7 - December 14 - Old TV
![]() Make sure you have read and understood the rules & submission guidelines before entering the challenge. .
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- Temp Portfolio | Sketchbook Thread | Spec/Normals Tutorial | Metal Base Tutorial - Supporter of good crits |
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#2 (permalink) |
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Freelancer
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Hope you guys don't mind that I messed a bit with the design, I'm really no designer I guess, so if you prefer the old one, just tell me
![]() Cheers!
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#4 (permalink) |
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Freelancer
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The one of your choice, got the finished one, or if you'd rather add buttons/whatever with the texture, go for the one without those.
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#5 (permalink) |
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Frequenter
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allow me to kick it off.
I wanted to do this super fast so was aiming for less than an hour..this took about 50 minutes, I remapped the screen & made a basic tv noise texture using a preset in after effects,in Cryengine2 I used the Oscillator option to continuously pan through the image,here's a video of the screen in action http://stefan-morrell.com/STC_oldtvce2.mov. & the final,rendered in cryengine2..somewhere in the harbour level ![]() using a flood fill of some cheesy wood grain from cgtextures,I then hand painted details like speakers,scratches,coffee stains.normal map in crazybump,spec & reflection mask.I used a cube map for reflection in ce2 but you cant really tell under the interior lighting. Cheers Stefan maps: ![]() ![]()
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-Spotlight Article-Hard Surface Texture Painting- |
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| The Following User Says Thank You to Stefan_Morrell For This Useful Post: |
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#8 (permalink) |
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Frequenter
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hey guys
![]() good thing with the oscillater is it only uses one image rather than a sequence of images,it's easy to setup & has lots of possible variations: more info here, Sandbox 2 Manual
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-Spotlight Article-Hard Surface Texture Painting- |
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#10 (permalink) |
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Freelancer
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Stefan: Thanks for kicking it off, were gonna do it myself, but as I were working on it both the GA and CG-textures seemd to have a server restart or something. Well done entry too, given the time you worked on it, won't go into crits right now, kinda air-headed here
![]() Sorry for the messy presentation, couldn't bother. And ye, kinda awkward, I didn't finish it, ran out of time, and I'm supposed to be the onw who run these challenges ![]() ![]() Maps Keep em comin' then! Cheers
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- Temp Portfolio | Sketchbook Thread | Spec/Normals Tutorial | Metal Base Tutorial - Supporter of good crits |
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